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The maharajah can pose a serious threat and even win against a weak opponent. Its strategy is to clean as many black pieces as possible in the early game using forks (attacking more than one unprotected piece at once) as the main tactic; after sufficiently cleaning the board, it should use checks to chase the black king away from its other pieces, drive it to an edge of the board and give ...
Chadarangam (Telugu: చదరంగము) is a Telugu version of Indian chess, Chaturanga. It became very famous among kings and courtesans. It became very famous among kings and courtesans. Previously chariots ( Ratha ) were used in warfare, but in medieval times chariots were replaced by camels ( Oṣṭra ).
As the game proceeds, each player distributes the shells over all the pits. The players may capture the shells, as permitted by the rules of the game. The rules of capture depend on the variant of the game played. The game ends when one of the players captures all the shells, and is declared as a winner.
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Maram Pitti, also known as Picchi Banti (పిచ్చి బంతి) in Telugu, is an Indian version of dodgeball. It is played with a rubber ball or tennis ball and is often played by a small group, usually 5-6 players, in a small enclosed area or bylanes. The game can also be played solo, in pairs, or in teams of 3 or more players. [85]
The fall of the Kakatiya Kingdom in 1323, after being subject to seizures by the Tughlaq dynasty, led to a political vacuum in the Andhras.The Islamic conquerors failed to keep the region under effective control and constant infighting among themselves coupled with the martial abilities of the local Telugu warriors led to the loss of the entire region by 1347.
5x5 Board 7x7 Board. Chowka Bara or Ashta Chamma is a two- or four-player board game from India.This game is an example of a “fully observable” system that has an element of chance introduced by the roll of special dice and an element of strategy (the strategy being the pawn the player decides to move after the roll of the dice).
The term is commonly used in wargaming and tabletop role-playing game communities, [2] often pejoratively, as the "rules lawyer" is seen as an impediment to moving the game forward. [3] The habit of players to argue in a legal fashion over rule implementation was noted early on in the history of Dungeons & Dragons.