enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Latency (audio) - Wikipedia

    en.wikipedia.org/wiki/Latency_(audio)

    Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.

  3. Comparison of audio network protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio...

    Dependent on latency class and network speed [citation needed] Unlimited 2 ms or less 192 kHz mLAN: 2000-01 [7] IEEE 1394: Isochronous Coexists with IEEE 1394 IEEE 1394, MIDI Tree Provided by IEEE 1394b IEEE 1394 cable (2 power, 4 signal): 4.5 m 100 m 63 devices (800 Mbit/s) 354.17 μs 192 kHz [l] Optocore [m] Dedicated fiber Synchronous

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    When playing music remotely, musicians must reduce or eliminate the issue of audio latency in order to play in time together. While standard web conferencing software is designed to facilitate remote audio and video communication, it has too much latency for live musical performance.

  6. AES67 - Wikipedia

    en.wikipedia.org/wiki/AES67

    Network latency (link offset) is the time difference between the moment an audio stream enters the source (ingress time), marked by RTP timestamp in the media packet, and the moment it leaves the destination (egress time). Latency depends on packet time, propagation and queuing delays, packet processing overhead, and buffering in the ...

  7. Dante (networking) - Wikipedia

    en.wikipedia.org/wiki/Dante_(networking)

    Dante is the product name for a combination of software, hardware, and network protocols that delivers uncompressed, multi-channel, low-latency digital audio over a standard Ethernet network using Layer 3 IP packets. [5] Developed in 2006 by the Sydney-based Audinate, Dante builds on previous audio over Ethernet and audio over IP technologies.

  8. Jim Carrey Clarifies His Retirement Comments: It's 'More ...

    www.aol.com/jim-carrey-clarifies-retirement...

    The actor previously said he really likes his "quiet life" and was "fairly serious" about retiring

  9. Stage box - Wikipedia

    en.wikipedia.org/wiki/Stage_box

    Latency is cumulative through all devices in the signal flow, so more complex networks, especially Ethernet-based ones, can experience latency significant enough to cause an audible delay. [6] This was originally a major drawback of digital stage boxes, but recent systems have lowered latency to insignificant levels – typically 2–3 ms.