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In Fixed Channel Allocation or Fixed Channel Assignment (FCA) each cell is given a predetermined set of frequency channels. FCA requires manual frequency planning, which is an arduous task in time-division multiple access (TDMA) and frequency-division multiple access (FDMA) based systems since such systems are highly sensitive to co-channel interference from nearby cells that are reusing the ...
Any class that fulfills the allocator requirements can be used as an allocator. In particular, a class A capable of allocating memory for an object of type T must provide the types A::pointer, A::const_pointer, A::reference, A::const_reference, and A::value_type for generically declaring objects and references (or pointers) to objects of type T.
Examples of dynamic RRM schemes are: Power control algorithms; Precoding algorithms; Link adaptation algorithms; Dynamic Channel Allocation (DCA) or Dynamic Frequency Selection (DFS) algorithms, allowing "cell breathing" Traffic adaptive handover criteria, allowing "cell breathing" Re-use partitioning; Adaptive filtering
This does not use any of the allocator and deallocator functions from the Standard C++ library header <new>, but requires that programmers write their own allocation and deallocation functions, overloaded for user-defined types. For example, one could define a memory management class as follows: [7] [8]
Dynamic memory allocation can, and has been achieved through the use of techniques such as malloc and C++'s operator new; although established and reliable implementations, these suffer from fragmentation because of variable block sizes, it is not recommendable to use them in a real time system due to performance.
Dynamic Frequency Selection (DFS) is a channel allocation scheme specified for wireless LANs, commonly known as Wi-Fi. It is designed to prevent electromagnetic interference by avoiding co-channel operation with systems that predated Wi-Fi, such as military radar , satellite communication , and weather radar , and also to provide on aggregate a ...
In computer science, region-based memory management is a type of memory management in which each allocated object is assigned to a region.A region, also called a zone, arena, area, or memory context, is a collection of allocated objects that can be efficiently reallocated or deallocated all at once.
Because C++ borrowed Simula's approach to memory allocation—the new keyword when allocating a process/record to obtain a fresh element to that process/record—it is not surprising that C++ eventually resurrected Simula's reference-counted smart-pointer mechanism within element as well.