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  2. Angular displacement - Wikipedia

    en.wikipedia.org/wiki/Angular_displacement

    Figure 1: Euler's rotation theorem. A great circle transforms to another great circle under rotations, leaving always a diameter of the sphere in its original position. Figure 2: A rotation represented by an Euler axis and angle. In three dimensions, angular displacement is an entity with a direction and a magnitude.

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To find the angle of a rotation, once the axis of the rotation is known, select a vector v perpendicular to the axis. Then the angle of the rotation is the angle between v and Rv. A more direct method, however, is to simply calculate the trace: the sum of the diagonal elements of the rotation matrix.

  4. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The rotation vector is useful in some contexts, as it represents a three-dimensional rotation with only three scalar values (its components), representing the three degrees of freedom. This is also true for representations based on sequences of three Euler angles (see below). If the rotation angle θ is zero, the axis is not uniquely defined ...

  6. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude. A rotation is different from other types of motions: translations , which have no fixed points, and (hyperplane) reflections , each of them having an entire ( n − 1) -dimensional flat of ...

  7. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  8. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. The second type of formalism is called Tait–Bryan angles, after Scottish mathematical physicist Peter Guthrie Tait (1831–1901) and English applied mathematician George H. Bryan (1864–1928). It is the convention normally used for ...

  9. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. Similarly for Euler angles, we use the Tait Bryan angles (in terms of flight dynamics): Heading – : rotation about the Z-axis; Pitch – : rotation about the new Y-axis