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  2. Category : Artificial intelligence characters in video games

    en.wikipedia.org/wiki/Category:Artificial...

    Robot characters in video games (2 C, 35 P) Pages in category "Artificial intelligence characters in video games" The following 20 pages are in this category, out of 20 total.

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  4. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  5. List of alternate reality games - Wikipedia

    en.wikipedia.org/.../List_of_alternate_reality_games

    Based on the game, the Oxenfree ARG delves into the true ending of the game and the secrets that the teenage characters face. The community of the game work together to translate Morse Code, keep up with Twitter feeds, travel to locations, and call phone numbers to solve the mystery.

  6. Alternate reality game - Wikipedia

    en.wikipedia.org/wiki/Alternate_reality_game

    Players interact directly with characters in the game, solve plot-based challenges and puzzles, and collaborate as a community to analyze the story and coordinate real-life, online activities and AI out of control. ARGs generally utilize multimedia, such as telephones and mail, but rely on the Internet as the central binding medium.

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

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  9. List of fictional computers - Wikipedia

    en.wikipedia.org/wiki/List_of_fictional_computers

    Com Pewter, a character from Piers Anthony's Xanth series. First appearing in Golem in the Gears (1986 onward), it is a machine which can alter its local reality. Jane, from Orson Scott Card's Ender's Game series, Ender's companion. She lives in the philotic network of the ansibles. (1986)