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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [ 16 ] [ 17 ] as well as the Toolbox, which allows access to user-created models, plugins , audio, images, meshes, video, and fonts.

  3. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  5. Miles Sound System - Wikipedia

    en.wikipedia.org/wiki/Miles_Sound_System

    Epic Games Tools (formerly RAD Game Tools) acquired the technology from Miles Design in 1995. The 1992 AIL version 2 for DOS has been released by John Miles as open-source (public domain without restrictions) in 2000. [2] [3] The package can be found on his personal site (KE5FX.com) and contains source code for both real-mode and protected-mode ...

  6. List of codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_codecs

    Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary. FFmpeg; Pulse-density modulation ...

  7. Category:Audio libraries - Wikipedia

    en.wikipedia.org/wiki/Category:Audio_libraries

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. List of open-source codecs - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_codecs

    FFmpeg codecs in the libavcodec library, e.g. AC-3, AAC, ADPCM, PCM, Apple Lossless, FLAC, WMA, Vorbis, MP2, etc. FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression

  9. International Standard Recording Code - Wikipedia

    en.wikipedia.org/wiki/International_Standard...

    The International Standard Recording Code (ISRC) is an international standard code for uniquely identifying sound recordings and music video recordings.The code was developed by the recording industry in conjunction with the ISO technical committee 46, subcommittee 9 (TC 46/SC 9), which codified the standard as ISO 3901 in 1986, and updated it in 2001.

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