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  2. Fake spike - Wikipedia

    en.wikipedia.org/wiki/Fake_spike

    A fake spike is a trick play in American football.When the clock is running low, it is not uncommon for a quarterback to spike the ball to stop the clock, either to set up for the next play or bring on the special teams.

  3. Prevent defense - Wikipedia

    en.wikipedia.org/wiki/Prevent_defense

    The prevent defense concedes short gains, such as four to eight yards per play, as long as the clock keeps running, but aims to prevent plays resulting in longer gains. Safeties and cornerbacks pull back to a "safe zone" five to ten yards off the line of scrimmage, and the free safety often plays as far as twenty yards back. The defense does ...

  4. Mercy rule - Wikipedia

    en.wikipedia.org/wiki/Mercy_rule

    At the middle- or high-school level, 34 states use a mercy rule that may involve a "continuous clock" (the clock continues to operate on most plays when the clock would normally stop, such as an incomplete pass) once a team has a certain lead (for example, 35 points) during the second half (Louisiana adopted a rule in 2022 which states the running clock is invoked when the margin reaches 42 ...

  5. NFL refs face backlash for egregious clock stoppage in ...

    www.aol.com/nfl-refs-face-backlash-egregious...

    The clock stopped for at least three seconds as the Saints got to the line. Rattler spiked the ball to officially stop the clock. There were three seconds left on the clock after Rattler spiked ...

  6. Trick play - Wikipedia

    en.wikipedia.org/wiki/Trick_play

    When the clock is running low, it is not uncommon for a quarterback to spike the ball to stop the clock, either to set up for the next play or bring on the special teams. Here too, the objective is to trick the defense into believing that no downfield play will be run—but not fool the officials into thinking the same, which can also ruin the ...

  7. Clock management - Wikipedia

    en.wikipedia.org/wiki/Clock_management

    In gridiron football, clock management is an aspect of game strategy that focuses on the game clock and/or play clock to achieve a desired result, typically near the end of a match. Depending on the game situation, clock management may entail playing in a manner that either slows or quickens the time elapsed from the game clock, to either ...

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    mail.aol.com

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  9. Why Americans shifted, scrapped minutes and changed time ...

    www.aol.com/why-americans-shifted-scrapped...

    Exactly 141 years ago at high noon, time changed forever in America. In Boston, time moved forward 16 minutes. In Baltimore 6. New Yorkers lost about 4 minutes.