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Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer , who also designed Atari's vector graphics game Tempest from the same year. [ 2 ]
Atari has added a social gaming twist to the latest revival of its venerable Missile Command franchise. The newest version of the game, released yesterday on social gaming hub OMGPOP, expands the ...
Arcade Classics is a Genesis/Mega Drive compilation of three Atari, Inc. arcade video games: Pong (1972), Missile Command (1980), and Centipede (1981), plus a revised version of each one. It was published in 1996 by Sega. A version was also released for the Game Gear, with Ultrapong replacing Pong.
Missile Command 3D is a 1995 shoot 'em up video game developed by Virtuality Entertainment and published for the Atari Jaguar.As part of Atari's 2000 series of arcade game revivals, it is an update of Dave Theurer's arcade game Missile Command (1980).
Rob Fulop is an American game programmer who created two of the Atari 2600's biggest hits: the port of arcade game Missile Command and 1982's Demon Attack, which won Electronic Games' Game of the Year award. While at Atari, Fulop also ported Night Driver to the 2600 and Space Invaders to the Atari 8-bit computers.
David Theurer is a game designer and computer programmer.In 1980, he created the Missile Command and Tempest arcade games for Atari, Inc., considered two of the major releases from the Golden age of arcade games.
Missile Command is a 1980 shoot 'em up arcade video game. Missile Command may also refer to: Missile Command 3D, 1995 Atari Jaguar game; Super Asteroids & Missile Command, 1994 Atari Lynx game; United States Army Aviation and Missile Command
ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.'s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command. [2]
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