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  2. Architectural pattern - Wikipedia

    en.wikipedia.org/wiki/Architectural_pattern

    Software architecture pattern is a reusable, proven solution to a specific, recurring problem focused on architectural design challenges, which can be applied within various architectural styles. [ 1 ]

  3. Presentation–abstraction–control - Wikipedia

    en.wikipedia.org/wiki/Presentation–abstraction...

    The structure of an application with PAC. Presentation–abstraction–control (PAC) is a software architectural pattern.It is an interaction-oriented software architecture, and is somewhat similar to model–view–controller (MVC) in that it separates an interactive system into three types of components responsible for specific aspects of the application's functionality.

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  5. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Whilst application design focuses on the design of the processes and data supporting the required functionality (the services offered by the system), software architecture design focuses on designing the infrastructure within which application functionality can be realized and executed such that the functionality is provided in a way which ...

  6. Resource-oriented architecture - Wikipedia

    en.wikipedia.org/wiki/Resource-oriented_architecture

    REST, or Representational State Transfer, describes a series of architectural constraints that exemplify how the web's design emerged. [1] Various concrete implementations of these ideas have been created throughout time, but it has been difficult to discuss the REST architectural style without blurring the lines between actual software and the ...

  7. Strangler fig pattern - Wikipedia

    en.wikipedia.org/wiki/Strangler_fig_pattern

    One use of this pattern is during software rewrites. Code can be divided into many small sections, wrapped with the strangler fig pattern, then that section of old code can be swapped out with new code before moving on to the next section. This is less risky and more incremental than swapping out the entire piece of software. [1]

  8. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    The viewmodel may implement a mediator pattern, organizing access to the back-end logic around the set of use cases supported by the view. MVVM is a variation of Martin Fowler's Presentation Model design pattern. [2] [3] It was invented by Microsoft architects Ken Cooper and Ted Peters specifically to simplify event-driven programming of user ...

  9. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...