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Core clock Memory clock Core config [a] Memory Fillrate Performance (GFLOPS) TDP (Watts) Size Bandwidth Bus type Bus width MOperations/s MPixels/s MTexels/s MVertices/s GeForce 6100 + nForce 410 October 20, 2005 MCP51 TSMC 90 nm: HyperTransport: 425 100–200 (DDR) 200–533 (DDR2) 2:1:2:1 Up to 256 system RAM
UserBenchmark is a website which offers a benchmarking program to run on the user's PC and then allows them to upload the results on the website. The website provides performance comparisons for CPUs, GPUs, SSDs, HDDs, RAM, and USB drives. It works on a similar concept to 3DMark, another popular benchmarking tool. [1]
Core clock – The reference base and boost (if available) core clock frequency. Fillrate. Pixel - The rate at which pixels can be rendered by the raster operators to a display. Measured in pixels/s. Texture - The rate at which textures can be mapped by the texture mapping units onto a polygon mesh. Measured in texels/s. Performance
Core clock Core config 1 API support [13] [33] [34] [35] Memory bandwidth DVMT QSV: Direct3D OpenGL [25] OpenCL Vulkan; HD Graphics 2012 Desktop Celeron G16x0 Celeron G1610T Pentium G2xx0 Pentium G2xx0T Ivy Bridge: 015A 650–1050 48:6:1 [36] (GT1) 11.1 FL11_0 4.0 Windows 4.1 macOS 4.2 Linux ES 3.0 Linux: 1.2 1.0 Linux: 25.6 1720 No Mobile ...
The Infinity Cache is made up of two sets of 64 MB cache that can run on its own clock rate independent from the GPU cores. The Infinity Cache has a peak internal transfer bandwidth of 1986.6 GB/s and results in less reliance being placed on the GPU's GDDR6 memory controllers. [8] Each Shader Engine now has two sets of L1 caches.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
GPU (based on VLIW4 architecture) instruction support: DirectX 11, Opengl 4.2, DirectCompute, Pixel Shader 5.0, Blu-ray 3D, OpenCL 1.2, AMD Stream, UVD3; Integrated PCIe 2.0 controller, and Turbo Core technology for faster CPU/GPU operation when the thermal specification permits
3DMark Port Royal is to test and compare the real-time ray tracing performance of any graphics card. [23] January 8, 2019 Windows 10 October Update DirectX Raytracing: Supported 3DMARK Steel Nomad [24] Steel Nomad, the latest GPU benchmark from 3DMark, is the official successor to the popular Time Spy tool, which was introduced eight years ago ...