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RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3.
The aim assist function helps guide a controller player's crosshairs automatically. [3] Contemporary player versus player (PvP) games employ the feature by way of "slowing down crosshair movement when an enemy enters a certain range of the player's crosshair." [2] Games also have been noted to include aim assist as a feature that can be toggled ...
Realistic environments, fast arcade game play, many game modes. Single/Multiplayer. AssaultCube Reloaded (ACR) AssaultCube Reloaded Task Force 2010 2021 Linux, Mac OS (requires manual compilation), Windows: Improves AssaultCube. Single/Multiplayer. Black Shades: Wolfire games 2001 Linux, OS X, Windows, Mac OS, iOS: Wolfire Games: Freeware
This category includes articles on video games for the Sony PlayStation 3 video game console that support or will support the PlayStation Move controller. Contents Top
Dolphin is a free and open-source video game console emulator of GameCube and Wii [27] that runs on Windows, Linux, macOS, Android, Xbox One, Xbox Series X and Series S. [9] [10] It had its inaugural release in 2003 as freeware for Windows. Dolphin was the first GameCube emulator that could successfully run commercial games.
Killzone 3 is a 2011 first-person shooter video game for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment.It is the fourth installment in the Killzone series, the first game in the series to be presented in stereoscopic 3D, and the first to include motion controls using the PlayStation Move.
The first gameplay was revealed at the Spike Video Game Awards, showing new weapons and enemies. Insomniac worked with Olly Moss to create the logo and box art. [15] The game was released on September 6, 2011 in North America, September 7 in Europe, September 8 in Australia and New Zealand, and September 9 in the United Kingdom and Ireland. [16 ...