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gSOAP [1] [2] is a C and C++ software development toolkit for SOAP/XML web services and generic XML data bindings.Given a set of C/C++ type declarations, the compiler-based gSOAP tools generate serialization routines in source code for efficient XML serialization of the specified C and C++ data structures.
Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications C / C++ code that can be used to communicate with WebServices. XML with the definitions obtained. Microsoft Visual Studio LightSwitch: C# / VB.NET Active Tier Database schema: Complete Silverlight application (Desktop or Web) Pro*C: Inline SQL ...
JSON: No Smile Format Specification: Yes No Yes Partial (JSON Schema Proposal, other JSON schemas/IDLs) Partial (via JSON APIs implemented with Smile backend, on Jackson, Python) — SOAP: W3C: XML: Yes W3C Recommendations: SOAP/1.1 SOAP/1.2: Partial (Efficient XML Interchange, Binary XML, Fast Infoset, MTOM, XSD base64 data) Yes Built-in id ...
CodeSynthesis XSD is an XML Data Binding compiler for C++ developed by Code Synthesis and dual-licensed under the GNU GPL and a proprietary license. Given an XML instance specification ( XML Schema ), it generates C++ classes that represent the given vocabulary as well as parsing and serialization code.
The Cap'n Proto interface schema uses a C-like syntax and supports common primitives data types (booleans, integers, floats, etc.), compound types (structs, lists, enums), as well as generics and dynamic types. [2] Cap'n Proto also supports object-oriented features such as multiple inheritance, which has been criticized for its complexity. [3]
This schema can subsequently be compiled for use by one or more programming languages. Google provides a compiler called protoc which can produce output for C++, Java or Python. Other schema compilers are available from other sources to create language-dependent output for over 20 other languages. [11]
The schema compiler runs on Android, Microsoft Windows, macOS, and Linux, [3] but games and other programs use FlatBuffers for serialization work on many other operating systems as well, including iOS, Amazon's Fire OS, and Windows Phone. [4] Van Oortmerssen originally developed FlatBuffers for game development and similar applications. [5] [1]
After the initial release of Guile, development languished for many years, but 2009–2010 saw major improvements, [24] and Guile 2.0 was released in 2011 with a new compiler infrastructure, a virtual machine implementation, a switch to the Boehm–Demers–Weiser garbage collector, many improvements to the Guile Scheme language, and other ...