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Congestion Avoidance with Normalized Interval of Time (CANIT) [46] Non-linear neural network congestion control based on genetic algorithm for TCP/IP networks [47] D-TCP [48] NexGen D-TCP [49] Copa [50] TCP New Reno was the most commonly implemented algorithm, [citation needed] SACK support is very common [citation needed] and is an extension ...
CUBIC is a network congestion avoidance algorithm for TCP which can achieve high bandwidth connections over networks more quickly and reliably in the face of high latency than earlier algorithms. It helps optimize long fat networks .
TCP Vegas is a TCP congestion avoidance algorithm that emphasizes packet delay, rather than packet loss, as a signal to help determine the rate at which to send packets. It was developed at the University of Arizona by Lawrence Brakmo and Larry L. Peterson and introduced in 1994.
Coupled with timers, TCP senders and receivers can alter the behavior of the flow of data. This is more generally referred to as congestion control or congestion avoidance. Modern implementations of TCP contain four intertwined algorithms: slow start, congestion avoidance, fast retransmit, and fast recovery. [55]
With ECN, the congestion is indicated by setting the ECN field within an IP packet to CE (Congestion Experienced) and is echoed back by the receiver to the transmitter by setting proper bits in the header of the transport protocol. For example, when using TCP, the congestion indication is echoed back by setting the ECE bit.
DECbit is a TCP congestion control technique implemented in routers to avoid congestion.Its utility is to predict possible congestion and prevent it. When a router wants to signal congestion to the sender, it adds a bit in the header of packets sent.
FAST TCP (also written FastTCP) is a TCP congestion avoidance algorithm especially targeted at long-distance, high latency links, developed at the Netlab, California Institute of Technology and now being commercialized by FastSoft. FastSoft was acquired by Akamai Technologies in 2012. [1]
Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace. It was published in 1984 as a Request for Comments (RFC) with title Congestion Control in IP/TCP Internetworks in RFC 896.