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An online rich-text editor is the interface for editing rich text within web browsers, which presents the user with a "what-you-see-is-what-you-get" (WYSIWYG) editing area. The aim is to reduce the effort for users trying to express their formatting directly as valid HTML markup .
3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D ... The script editor, SED, is a plain text editor with a ...
A molecule editor is a computer program for creating and modifying representations of chemical structures.. Molecule editors can manipulate chemical structure representations in either a simulated two-dimensional space or three-dimensional space, via 2D computer graphics or 3D computer graphics, respectively.
It rendered and animated text in 3d in various fonts based on the user's input. Terragen and Terragen 2 are scenery generators. The Advanced Visualizer , a.k.a. TAV ( Wavefront Technologies ) was a high-end 3D package between the late 1980s and mid-1990s, running on Silicon Graphics (SGI) workstations.
2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing
Tinkercad is a free-of-charge, online 3D modeling program that runs in a web browser. [1] Since it became available in 2011 it has become a popular platform for creating models for 3D printing as well as an entry-level introduction to constructive solid geometry in schools.
Emacs, a text editor popular among programmers, running on Microsoft Windows gedit is a text editor shipped with GNOME. Some text editors are small and simple, while others offer broad and complex functions. For example, Unix and Unix-like operating systems have the pico editor (or a variant), but many also include the vi and Emacs editors.
Historically, inputs for both 2D and 3D rendering were usually text files, which are easier than binary files for humans to edit and debug. For 3D graphics, text formats have largely been supplanted by more efficient binary formats, and by APIs which allow interactive applications to communicate directly with a rendering component without ...
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