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The Genesis Nomad, also known as Sega Nomad, is a handheld game console manufactured by Sega and released in North America in October 1995. The Nomad is a portable variation of the Sega Genesis home video game console (known as the Mega Drive outside North America). It could also be used with a television set via a video port.
Sega Nomad: Sega's second and last traditional handheld. Played entire Sega Genesis library and its exact ROM cartridges. [1] No games specifically made for it, no compatibility for any other Sega platforms. [3] Suffered from fast battery consumption and launching at a time when Sega trying to support many other platforms concurrently. [17] [3]
The Mega Drive (top), known as the Sega Genesis (bottom) in North America, is a 16-bit home video game console developed and sold by Sega Enterprises, Ltd. Using hardware adapted from Sega's System 16 arcade board, it was first released in 1988 and supported a library of more than 900 games. Though sales were poor in Japan, the system achieved ...
The YM2612, a.k.a. OPN2, is a sound chip developed by Yamaha.It is a member of Yamaha's OPN family of FM synthesis chips, and is derived from the YM2203. [1]The YM2612 is a six-channel FM synthesizer used in several game and computer systems, most notably in Sega's Mega Drive/Genesis video game console [2] as well as Fujitsu's FM Towns computer series. [3]
Sega's official logo. Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world.The company has produced home video game consoles and handheld consoles since 1983; these systems were released from the third console generation to the sixth.
Sega released Pong-Tron, its first video-based game, in 1973. [5] The company prospered from the arcade game boom of the late 1970s, with revenues climbing to over US$ 100 million by 1979. [ 6 ] Nagai has stated that Hang-On and Out Run helped to pull the arcade game market out of the 1983 downturn and created new genres of video games.
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By late 1995, Sega was supporting five different consoles and two add-ons, and Sega Enterprises chose to discontinue the Mega Drive in Japan to concentrate on the new Sega Saturn. [14] While this made perfect sense for the Japanese market, it was disastrous in North America: the market for Genesis games was much larger than for the Saturn, but ...