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A web browser based demo service was also available for Windows PCs and Intel-based Macs running Mac OS X 10.5.8 or later enabling trials of games to be played without the need to download the OnLive Client. Network requirements: The service required a 2 Mbit/s Internet connection (5 Mbit/s or higher recommended) with low latency. [11]
The company was founded in 2014 by Ian McLoughlin and Scott Johnston as LiquidSky Software Inc. Prior to founding LiquidSky, McLoughlin had expressed displeasure of how existing cloud gaming solutions handled latency and input lag, particularly OnLive. Ian stated that his goal when founding LiquidSky was to offer a service with minimal latency ...
Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...
Amazon Luna is a cloud gaming platform developed and operated by Amazon. [1] [2] [3] The platform has integration with Twitch and is available on Windows, Mac, Amazon Fire TV, iOS (as a progressive web app) as well as Android. Games and channels from brands such as Ubisoft+ and Jackbox Games are accessed via the Luna+ paid subscription.
Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft Gaming. [5] Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ultimate on September 15, 2020.
Parsec is a proprietary remote desktop application primarily used for playing games through video streaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device.
For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...
The service measures the data throughput (speed) and latency (connection delay) of an Internet connection against one of over 16,000 geographically dispersed servers (as of December 2023). [7] Each test measures the data rate for the download direction, i.e. from the server to the user computer, and the upload data rate, i.e. from the user's ...