enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Decision problem - Wikipedia

    en.wikipedia.org/wiki/Decision_problem

    A decision problem is a yes-or-no question on an infinite set of inputs. It is traditional to define the decision problem as the set of possible inputs together with the set of inputs for which the answer is yes. [1] These inputs can be natural numbers, but can also be values of some other kind, like binary strings or strings over some other ...

  3. List of undecidable problems - Wikipedia

    en.wikipedia.org/wiki/List_of_undecidable_problems

    The halting problem for a register machine: a finite-state automaton with no inputs and two counters that can be incremented, decremented, and tested for zero. Universality of a nondeterministic pushdown automaton: determining whether all words are accepted. The problem whether a tag system halts.

  4. Embarrassingly parallel - Wikipedia

    en.wikipedia.org/wiki/Embarrassingly_parallel

    "Embarrassingly" is used here to refer to parallelization problems which are "embarrassingly easy". [4] The term may imply embarrassment on the part of developers or compilers: "Because so many important problems remain unsolved mainly due to their intrinsic computational complexity, it would be embarrassing not to develop parallel implementations of polynomial homotopy continuation methods."

  5. Computational complexity theory - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    A function problem is a computational problem where a single output (of a total function) is expected for every input, but the output is more complex than that of a decision problem—that is, the output is not just yes or no. Notable examples include the traveling salesman problem and the integer factorization problem.

  6. Newcomb's paradox - Wikipedia

    en.wikipedia.org/wiki/Newcomb's_paradox

    Simon Burgess has argued that the problem can be divided into two stages: the stage before the predictor has gained all the information on which the prediction will be based and the stage after it. While the player is still in the first stage, they are presumably able to influence the predictor's prediction, for example, by committing to taking ...

  7. 275 Fun Yes or No Questions for Every Social Situation - AOL

    www.aol.com/275-fun-yes-no-questions-152000111.html

    Yes or No Questions for Couples. 41. Do you enjoy serving your partner? 42. Do you believe in unconditional love? 43. Are you a romantic person? 44. Are you able to share your thoughts and ...

  8. Ireland vs Australia prediction: No happy return for Schmidt

    www.aol.com/ireland-vs-australia-prediction-no...

    Ireland vs Australia prediction: Ireland to win by 6-10 points - 13/2 William Hill. Please gamble responsibly . When having a bet, it’s vital to practice responsible gambling.

  9. P versus NP problem - Wikipedia

    en.wikipedia.org/wiki/P_versus_NP_problem

    Imagine a world where every algorithm is allowed to make queries to some fixed subroutine called an oracle (which can answer a fixed set of questions in constant time, such as an oracle that solves any traveling salesman problem in 1 step), and the running time of the oracle is not counted against the running time of the algorithm. Most proofs ...