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User-mode memory dump, also known as minidump, [23] is a memory dump of a single process. It contains selected data records: full or partial (filtered) process memory; list of the threads with their call stacks and state (such as registers or TEB ); information about handles to the kernel objects; list of loaded and unloaded libraries .
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]
Overall unified system memory architecture was improved, with the addition of another 1 GB segment of DDR3 DRAM. The PS4 Pro could use this increase in memory to swap out non-gaming applications that run in the background, like Netflix and Spotify. As a side benefit to this, an additional 512 MB of GDDR5 was available for developers to use for ...
FIFA 23 is a football video game published by EA Sports. It is the 30th and final installment in the FIFA series that is developed by EA Sports , and released worldwide on 30 September 2022 for Nintendo Switch , PlayStation 4 , PlayStation 5 , Windows , Xbox One and Xbox Series X/S .
EA says that with cheaters moving into the kernel, this is an “absolutely vital” move for fairness in some multiplayer games.
Denuvo Anti-Tamper is an anti-tamper and digital rights management (DRM) system developed by the Austrian company Denuvo Software Solutions GmbH. The company was formed from a management buyout of DigitalWorks, the developer of SecuROM, and began developing the software in 2014. It was introduced with FIFA 15 in September.
The system's GDDR5 memory is capable of running at a maximum clock frequency of 2.75 GHz (5500 MT/s) and has a maximum memory bandwidth of 176 GB/s. [ 24 ] [ 54 ] [ 55 ] The console contains 8 GB of GDDR5 memory, [ 24 ] [ 56 ] 16 times the amount of RAM found in the PS3 and is expected to give the console considerable longevity.
Electrically erasable programmable read-only memory (EEPROM), developed by Yasuo Tarui, Yutaka Hayashi and Kiyoko Naga at the Electrotechnical Laboratory in 1972, [11] went a long way to solving problem 4, since an EEPROM can be programmed in-place if the containing device provides a means to receive the program contents from an external source ...