Search results
Results from the WOW.Com Content Network
Computer ethics is a part of practical philosophy concerned with how computing professionals should make decisions regarding professional and social conduct. [1]Margaret Anne Pierce, a professor in the Department of Mathematics and Computers at Georgia Southern University has categorized the ethical decisions related to computer technology and usage into three primary influences: [2]
Hands are shown typing on a backlit keyboard to communicate with a computer. Cyberethics is "a branch of ethics concerned with behavior in an online environment". [1] In another definition, it is the "exploration of the entire range of ethical and moral issues that arise in cyberspace" while cyberspace is understood to be "the electronic worlds made visible by the Internet."
The Ten Commandments of Computer Ethics were created in 1992 by the Washington, D.C.–based Computer Ethics Institute. [1] The commandments were introduced in the paper "In Pursuit of a 'Ten Commandments' for Computer Ethics" by Ramon C. Barquin as a means to create "a set of standards to guide and instruct people in the ethical use of computers."
The Association for Computing Machinery (ACM) is the world's largest educational and scientific computing society. It has its own Code of Ethics and another set of ethical principles that were also approved by the IEEE as the standard for teaching and practicing software engineering.
This resulting scholarly attention to ethical issues arising from technological transformations of work and life has helped given rise to a number of key areas (or branches) of technoethical inquiry under various research programs (i.e., computer ethics, engineering ethics, environmental technoethics, biotech ethics, nanoethics, educational ...
Ethical concerns regarding international security, surveillance, and the right to privacy are on the rise. [23] The issues of security and privacy commonly overlap in the field of information, due to the interconnectedness of online research and the development of Information Technology (IT). [24]
The hacker ethic originated at the Massachusetts Institute of Technology in the 1950s–1960s. The term "hacker" has long been used there to describe college pranks that MIT students would regularly devise, and was used more generally to describe a project undertaken or a product built to fulfill some constructive goal, but also out of pleasure for mere involvement.
Moor lists four kinds of robots in relation to ethics. A machine can be more than one type of agent. [4] Ethical impact agents: machine systems carrying an ethical impact whether intended or not. Moor gives the example of a watch causing a worker to be on work on time. As well as Ethical impact agents there are Unethical impact agents.