Search results
Results from the WOW.Com Content Network
There have been many debates on the social effects of video games on players and broader society, as well as debates within the video game industry.Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool.
Malby Law (1895) [9] Ives-Quinn Act; Marriage Equality Act (2011) Dignity for All Students Act (2010) New York Human Rights Law (1945) Gender Expression Non-Discrimination Act (2019) Sexual Orientation Non-Discrimination Act (2002) CROWN Act (2019) 2024 New York Proposal 1; Oregon Oregon Constitution, Article I, §46 (2014) CROWN Act (2021 ...
Coupled with allegations of misconduct and discrimination at game developers Riot Games and Ubisoft around the same time, the DFEH lawsuit is seen by analysts, academics, and media outlets such as The New York Times, The Guardian and CNN as forcing the video game industry to come to terms with the #MeToo movement and consider the possibility of ...
As part of our "Age in America" series, discrimination attorney Michael Lieder joins us this week to explain why it can be difficult to prove age discrimination in the workplace.
Brown v. Entertainment Merchants Association, 564 U.S. 786 (2011), was a landmark decision of the US Supreme Court that struck down a 2005 California law banning the sale of certain violent video games to children without parental supervision.
Anti-discrimination laws vary by jurisdiction with regard to the types of discrimination that are prohibited, and also the groups that are protected by that legislation. [ 2 ] [ 3 ] Commonly, these types of legislation are designed to prevent discrimination in employment, housing, education, and other areas of social life, such as public ...
Meta CEO Mark Zuckerberg criticized the rise of “culturally neutered” companies, claiming that corporate America has been feminized. Employment lawyers may find themselves increasingly busy ...
The video game industry, led by the Entertainment Merchants Association and the Entertainment Software Association, successfully obtained an injunction on the bill, believing that the definition of violence as stated in the California law was too vague and would not treat video games as protected speech. This opinion was upheld in lower courts ...