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History of video game consoles. Console war; 1st generation (1972–1983) 2nd generation (1976–1992) Video game crash of 1983; 3rd generation (1983–2003) 4th generation (1987–2003) 5th generation (1993–2005) 6th generation (1998–2013) 7th generation (2005–2017) 8th generation (2012–present) 9th generation (2020–present)
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display.
The video game console industry nonetheless continued to thrive alongside home computers, due to the advantages of much lower prices, easier portability, circuitry specifically dedicated towards video games, the ability to be played on a television set (which PCs of the time could not do in most cases), and intensive first party software ...
2001 in video games; 2002 in video games; 2003 in video games; 2004 in video games; 2005 in video games; 2006 in video games; 2007 in video games; 2008 in video games; 2009 in video games; 2010 in video games; 2011 in video games; 2012 in video games; 2013 in video games; 2014 in video games; 2015 in video games; 2016 in video games; 2017 in ...
Timeline of arcade video game history; V. Video game crash of 1983; Video games and charity; X. Xbox 360 launch This page was last edited on 12 April 2020, at 13 ...
History of video games and video gaming by year. Subcategories. This category has the following 72 subcategories, out of 72 total. * Video games by year (66 C, 57 P)
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The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.