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The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console.Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software.
The following is a list of the 427 games that were available on the Virtual Console for the Wii in North America. These games could also be played on the Wii U through Wii Mode, but lack the additional features found in Wii U Virtual Console releases. The games are sorted by system and in the order they were added in the Wii Shop Channel. To ...
This is a list of original downloadable games on the Wii video game console that could only be downloaded from the WiiWare section of the Wii Shop Channel.Translations of Japanese exclusive titles are highlighted between parenthesis.
Demae Channel [a] was a Wii channel that featured a food delivery service developed by Nintendo and Denyusha and operated by Demaecan. [2] [3] It was launched on 26 May 2009, exclusively in Japan, and it was available as a free download on the Wii Shop Channel. [1] In addition, a Wii U version was released on 8 August 2013. [4]
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo.These games and applications could only be purchased and downloaded from the Wii Shop Channel under the WiiWare section.
The Wii launched with six channels: the Disc Channel which was used to launch Wii and GameCube titles from an optical disc; the Mii Channel to create Mii avatars; the Photo Channel which could be used to view and edit photos stored on an SD card; the Wii Shop Channel to purchase new games and applications; the Forecast Channel and the News ...
Exploits typically allowed the install of the Homebrew Channel, an unofficial Wii channel which acted as a gateway to run unofficial Wii applications. A large homebrew community emerged for the Wii, leading to developments such as the Homebrew Channel, third-party games, media players, and the loading of Wii and GameCube game backups.