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The cover of the first Stern and Price Mad Libs book Mad Libs is a word game created by Leonard Stern and Roger Price. It consists of one player prompting others for a list of words to substitute for blanks in a story before reading aloud. The game is frequently played as a party game or as a pastime. It can be categorized as a phrasal template game. The game was invented in the United States ...
Consequences is an old parlour game in a similar vein to Mad Libs and the surrealist game exquisite corpse. [1]Each player is given a sheet of paper, and all are told to write down a word or phrase to fit a description ("an animal"), optionally with some extra words to make the story.
The word later came to be used as a noun, first as an abstract noun meaning 'the state or condition of being puzzled', and later developing the meaning of 'a perplexing problem'. The OED ' s earliest clear citation in the sense of 'a toy that tests the player's ingenuity' is from Sir Walter Scott 's 1814 novel Waverley , referring to a toy ...
The sentence can be given as a grammatical puzzle [7] [8] [9] or an item on a test, [1] [2] for which one must find the proper punctuation to give it meaning. Hans Reichenbach used a similar sentence ("John where Jack had...") in his 1947 book Elements of Symbolic Logic as an exercise for the reader, to illustrate the different levels of language, namely object language and metalanguage.
Noun phrases are phrases that function grammatically as nouns within sentences, for example as the subject or object of a verb. Most noun phrases have a noun as their head. [5] An English noun phrase typically takes the following form (not all elements need be present):
There are many types of joke books in print today; a search on the internet provides a plethora of titles available for purchase. They can be read alone for solitary entertainment, or used to stock up on new jokes to entertain friends. Some people try to find a deeper meaning in jokes, as in "Plato and a Platypus Walk into a Bar...
A sentence diagram is a pictorial representation of the grammatical structure of a sentence. The term "sentence diagram" is used more when teaching written language, where sentences are diagrammed. The model shows the relations between words and the nature of sentence structure and can be used as a tool to help recognize which potential ...
An example that illustrates the Rebus principle is the representation of the sentence "I can see you" by using the pictographs of "eye—can—sea—ewe". Some linguists believe that the Chinese developed their writing system according to the rebus principle, [ 9 ] and Egyptian hieroglyphs sometimes used a similar system.