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  2. Pirate game - Wikipedia

    en.wikipedia.org/wiki/Pirate_game

    For instance, with 100 gold pieces and 500 pirates, pirates #500 through #457 die, and then #456 survives (as 456 = 200 + 2 8) as they have the 128 guaranteed self-preservation votes of pirates #329 through #456, plus 100 votes from the pirates they bribe, making up the 228 votes that they need. The numbers of pirates past #200 who can ...

  3. Portal:Piracy/Selected article - Wikipedia

    en.wikipedia.org/wiki/Portal:Piracy/Selected_article

    A treasure map is a variation of a map to mark the location of buried treasure, a lost mine, a valuable secret, or a hidden locale.More common in fiction than in reality, "Pirate treasure maps" are often depicted in works of fiction as hand drawn and containing arcane clues for the characters to follow.

  4. Pirates: Captain's Quest - Wikipedia

    en.wikipedia.org/wiki/Pirates:_Captain's_Quest

    Download as PDF; Printable version; In other projects ... Pirates: Captain's Quest is a ... (due to requiring players to hunt for items and gather knowledge from ...

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  7. Buried treasure - Wikipedia

    en.wikipedia.org/wiki/Buried_treasure

    Pirates burying treasure was a rare occurrence, with the only known instance being William Kidd, who buried some of his wealth on Gardiners Island. The myth of buried pirate treasure was popularized by such 19th-century fiction as "Wolfert Webber" by Washington Irving, "The Gold-Bug" by Edgar Allan Poe, and Treasure Island by Robert Louis ...

  8. Pirate's Cove - Wikipedia

    en.wikipedia.org/wiki/Pirate's_Cove

    Each player has a ship token and a card showing four aspects of the ship (crew, cannon, sail, and hull). At the beginning of each turn, a card is turned over at each island to reveal the potential booty from plunder. Each island (except Pirate's Cove and Treasure Island) offer various amounts of Fame, Gold, Treasure or Tavern cards.

  9. Treasure Hunt (module) - Wikipedia

    en.wikipedia.org/wiki/Treasure_Hunt_(module)

    Treasure Hunt is an adventure module for the Advanced Dungeons & Dragons (AD&D) role-playing game, written by Aaron Allston for the 1st edition Advanced Dungeons & Dragons (AD&D) rules. The player characters must evolve into their roles as the adventure progresses, beginning as slaves on a galley who become freed after a shipwreck on an island ...