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In computing, multiple instruction, multiple data (MIMD) is a technique employed to achieve parallelism. Machines using MIMD have a number of processor cores that function asynchronously and independently. At any time, different processors may be executing different instructions on different pieces of data.
Distributed data processing [1] (DDP) [2] was the term that IBM used for the IBM 3790 (1975) and its successor, the IBM 8100 (1979). Datamation described the 3790 in March 1979 as "less than successful." [3] [4] Distributed data processing was used by IBM to refer to two environments: IMS DB/DC; CICS/DL/I [5] [6]
As an example, if a problem can be described as a pipeline where data x is processed subsequently through functions f, g, h, etc. (the result is h(g(f(x)))), then this can be expressed as a distributed memory problem where the data is transmitted first to the node that performs f that passes the result onto the second node that computes g, and ...
A distributed algorithm is an algorithm designed to run on computer hardware constructed from interconnected processors. Distributed algorithms are used in different application areas of distributed computing , such as telecommunications , scientific computing , distributed information processing , and real-time process control .
Stream processing is essentially a compromise, driven by a data-centric model that works very well for traditional DSP or GPU-type applications (such as image, video and digital signal processing) but less so for general purpose processing with more randomized data access (such as databases). By sacrificing some flexibility in the model, the ...
In computer science, distributed shared memory (DSM) is a form of memory architecture where physically separated memories can be addressed as a single shared address space. The term "shared" does not mean that there is a single centralized memory, but that the address space is shared—i.e., the same physical address on two processors refers to ...
In distributed computing, distributed objects [citation needed] are objects (in the sense of object-oriented programming) that are distributed across different address spaces, either in different processes on the same computer, or even in multiple computers connected via a network, but which work together by sharing data and invoking methods.
Distributed programming typically falls into one of several basic architectures: client–server, three-tier, n-tier, or peer-to-peer; or categories: loose coupling, or tight coupling. [34] Client–server: architectures where smart clients contact the server for data then format and display it to the users. Input at the client is committed ...