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  2. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    StarMade, a voxel-based sandbox game set in space, developed and published by Robin "Schema" Promesberger. Teardown, a voxel-based game featuring fully destructible environments, developed and published by the studio Tuxedo Labs; The Sandbox; Trove is a voxel-based MMORPG with building elements, developed and published by Trion Worlds. [21]

  3. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field. A typical 3D data set is a group of 2D slice images acquired by a CT , MRI , or MicroCT scanner .

  4. Voxel Space - Wikipedia

    en.wikipedia.org/wiki/Voxel_Space

    The original Voxel Space engine was patented in 1996, and first released in software in the 1992 release Comanche: Maximum Overkill.The engine was then revamped into Voxel Space 2 (which supports the use of polygons as well as voxels, and was used in Comanche 3 and Armored Fist 2), [6] and later Voxel Space 32 and used in Armored Fist 3 and Delta Force 2.

  5. Volumetric display - Wikipedia

    en.wikipedia.org/wiki/Volumetric_display

    For instance, a fog display using multiple projectors can render a 3D image in a volume of space, resulting in a static-volume volumetric display. [ 11 ] [ 12 ] A technique presented in 2006 does away with the display medium altogether, using a focused pulsed infrared laser (about 100 pulses per second; each lasting a nanosecond ) to create ...

  6. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    Static lightmaps and 3D light sources were also "baked" at render time and added to the BSP files storing the levels. These features allowing for more realistic lighting than had previously been possible. The first Graphics processing units [8] appeared in the late 1990s, but many games still supported software rendering at that time.

  7. Clipmap - Wikipedia

    en.wikipedia.org/wiki/Clipmap

    Id has presented a more advanced technique that builds upon the MegaTexture idea and virtualizes both the geometry and the textures to obtain unique geometry down to the equivalent of the texel: the sparse voxel octree (SVO). It works by raycasting the geometry represented by voxels (instead of triangles) stored in an octree. The goal being to ...

  8. Nex Machina - Wikipedia

    en.wikipedia.org/wiki/Nex_Machina

    Nex Machina is powered by a significantly enhanced version of the game engine and voxel technology that was used for Resogun. [ 4 ] [ 3 ] The inclusion of a volumetric rendering technique known as Signed Distance Fields allows for a smooth transition between complex 3D meshes and voxel particles to give them more flexibility in how objects ...

  9. Surfel - Wikipedia

    en.wikipedia.org/wiki/Surfel

    Surfel is an abbreviated term for a "surface element," analogous to a "voxel" (volume element) or a "pixel" (picture element). In 3D computer graphics, the use of surfels is an alternative to polygonal modeling. An object is represented by a dense set of points or viewer-facing discs holding lighting information.