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Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.
In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.
In object-oriented programming, code is organized into objects that contain state that is owned by and (usually) controlled by the code of the object. Most object-oriented languages are also imperative languages. In object-oriented programming, programs are treated as a set of interacting objects.
Object comparison Hash code Object ID Human-readable Source-compatible ABAP Objects — APL (Dyalog) ⍕x ⎕SRC x ⎕NS x: x = y — C++ x == y [52] pointer to object can be converted into an integer ID: C# x.ToString() x.Clone() x.Equals(y) x.CompareTo(y) x.GetHashCode() System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(x) Java x ...
Aspect-oriented programming enables developers to add new functionality to code, known as "advice", without modifying that code itself; rather, it uses a pointcut to implement the advice into code blocks.
Structured analysis breaks down a software system from the system context level to system functions and data entities as described by Tom DeMarco. [1] Object-oriented decomposition breaks a large system down into progressively smaller classes or objects that are responsible for part of the problem domain.
Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming).
While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-level code use of structured control flow, and object-oriented programming to the data use of objects, a kind of data structure. In ...