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Rather than tie up the high-bandwidth USB bus sending data to a slower USB device, the nearest high-bandwidth capable hub receives a SPLIT token followed by one or two USB packets at high-bandwidth, performs the data transfer at full- or low-bandwidth, and provides the response at high-bandwidth when prompted by a second SPLIT token.
Such devices can use an external power supply, which is allowed by the standard, or use a dual-input USB cable, one input of which is for power and data transfer, the other solely for power, which makes the device a non-standard USB device. Some USB ports and external hubs can, in practice, supply more power to USB devices than required by the ...
USB device communication is based on pipes (logical channels). A pipe connects the host controller to a logical entity within a device, called an endpoint. Because pipes correspond to endpoints, the terms are sometimes used interchangeably. Each USB device can have up to 32 endpoints (16 in and 16 out), though it is rare to have so many ...
The USB mass storage device class (also known as USB MSC or UMS) is a set of computing communications protocols, specifically a USB Device Class, defined by the USB Implementers Forum that makes a USB device accessible to a host computing device and enables file transfers between the host and the USB device. To a host, the USB device acts as an ...
On a USB flash drive, one end of the device is fitted with a single USB plug; some flash drives additionally offer a micro USB plug, facilitating data transfers between different devices. Inside the casing is a small printed circuit board, which has some power circuitry and a small number of surface-mounted integrated circuits (ICs).
Modern game controllers and joysticks are often USB HID class devices. Unlike legacy game port devices, USB HID class game devices do not normally require proprietary drivers to function. Nearly all game devices will function using onboard drivers as long as the device is designed around the drivers and the USB HID class specifications.
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A USB compound device contains an embedded USB hub and one or more non-removable USB devices. [1] It may or may not have exposed downstream ports. The internal USB hub may be a physical IC that connects to other ICs, or the hub and all functions may be implemented in software on a single IC (though it is more common to integrate them as a composite device in this case).