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  2. Bloodborne - Wikipedia

    en.wikipedia.org/wiki/Bloodborne

    Bloodborne [b] is a 2015 action role-playing video game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4.The game follows a Hunter through the decrepit Gothic, Victorian-era–inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease which transforms the residents, called Yharnamites, into horrific beasts.

  3. Yharnam - Wikipedia

    en.wikipedia.org/wiki/Yharnam

    Yharnam is a fictional city that is the primary setting of Bloodborne, a 2015 video game developed by FromSoftware.Heavily featuring Gothic Revival architecture, the city is governed and eventually destroyed by an organization known as the Healing Church.

  4. Dark Souls - Wikipedia

    en.wikipedia.org/wiki/Dark_Souls

    The games take place within the land of Lordran, where the player's character fights against knights, dragons, phantoms, demons, and other monstrous or supernatural entities. The accretion, loss, and recovery of souls are central to the narrative and gameplay of Dark Souls games. These games are linked through their setting and an overarching ...

  5. Bloodborne PSX - Wikipedia

    en.wikipedia.org/wiki/Bloodborne_PSX

    Bloodborne PSX received generally positive reviews, with reviewers praising the game's unique retro artstyle and faithful recreations of the source media in both game play and art style. [ 2 ] [ 3 ] The game proved very popular, with 100,000 downloads within the first day of release on itch.io .

  6. FromSoftware - Wikipedia

    en.wikipedia.org/wiki/FromSoftware

    FromSoftware, Inc. (stylized as FROM SOFTWARE) is a Japanese video game development and publishing company. It was founded by Naotoshi Zin in Tokyo on November 1, 1986. . Initially a developer of business software, the company released their first video game, King's Field, for the PlayStation

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  8. Hidetaka Miyazaki - Wikipedia

    en.wikipedia.org/wiki/Hidetaka_Miyazaki

    Miyazaki asked about the possibility of developing a game for eighth-generation consoles, and the concept of Bloodborne developed from there. Even though there were no story or setting connections to FromSoftware's previous games, Miyazaki said that it carried the "DNA" of Demon's Souls and its specific level design. [8]

  9. Soulslike - Wikipedia

    en.wikipedia.org/wiki/Soulslike

    Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, with players often keeping part of their progress since the last checkpoint (items collected, bosses defeated), and other losses (such as experience or currency) being potentially recoverable.

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