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  2. VisualBoyAdvance - Wikipedia

    en.wikipedia.org/wiki/VisualBoyAdvance

    VBA-M is backwards compatible with Game Boy and Game Boy Color. [14] VBA-M's GBA emulation core was ported into RetroArch/Libretro, without the GB, GBC and SGB cores. [15] as well as a modified version called VBA-Next. [16] VBA-GX is a port of VBA-M to Nintendo Wii. It enables motion controls for emulated Game Boy Advance games. [17]

  3. Category:Game Boy Advance emulators - Wikipedia

    en.wikipedia.org/wiki/Category:Game_Boy_Advance...

    Download QR code; Print/export Download as PDF; ... Pages in category "Game Boy Advance emulators" The following 7 pages are in this category, out of 7 total.

  4. List of emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_emulators

    Platforms: Windows, macOS, Linux, Nintendo 3DS, Nintendo Switch, PlayStation Vita, Wii, Wii U Description: mGBA is a lightweight, high-performance emulator for the Game Boy Advance. Known for its accuracy, it offers advanced features like customizable controls, save states, support for Game Boy and Game Boy Color games, and hardware-accelerated ...

  5. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    The combination of these factors made 32-bit support unnecessary. 32-bit Android builds suffered from similar issues, but ARMv7 support [54] remained for another year until the AArch64 JIT was ready and devices were available. [12] Game Boy Advance–GameCube linking is among the features emulated by Dolphin 5.0

  6. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  7. Game Boy Game Pak - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Game_Pak

    Game Paks for the Game Boy Advance, which uses a 32-bit architecture, could accommodate up to 32 MB of game ROM. The Game Boy Advance was the last major handheld device to use cartridges as its primary storage format. Later systems, like the Nintendo DS and Nintendo 3DS, use game cards, which are similar to SD cards.

  8. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    Nintendo's consoles tended to be the most commonly studied, for example the most advanced early emulators reproduced the workings of the Nintendo Entertainment System, the Super Nintendo Entertainment System, and the Game Boy. The first such recognized emulator was released around 1996, being one of the prototype projects that eventually merged ...

  9. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    Cross-platform/POSIX API: binaries for 32-bit Intel Linux, Raspberry Pi, OS X Lion, and OS X Yosemite: GPL3: ee9 V3.1a July 18, 2018: English Electric KDF9: Cross-platform/POSIX API: binary for 32-bit Windows with Cygwin: GPL3: ee9 V10 February 25, 2024: English Electric KDF9: Cross-platform/POSIX API: binary for 32-bit Raspberry Pi 4/400 GPL3 ...