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  2. Reinforcement - Wikipedia

    en.wikipedia.org/wiki/Reinforcement

    In the classical conditioning paradigm, the experimenter triggers (elicits) the desirable response by presenting a reflex eliciting stimulus, the unconditional stimulus (UCS), which they pair (precede) with a neutral stimulus, the conditional stimulus (CS). Reinforcement is a basic term in operant conditioning.

  3. Human contingency learning - Wikipedia

    en.wikipedia.org/wiki/Human_Contingency_Learning

    Human contingency learning (HCL) is the observation that people tend to acquire knowledge based on whichever outcome has the highest probability of occurring from particular stimuli. In other words, individuals gather associations between a certain behaviour and a specific consequence.

  4. Unconditional stimulus - Wikipedia

    en.wikipedia.org/?title=Unconditional_stimulus&...

    From Wikipedia, the free encyclopedia. Redirect page. Redirect to: Classical conditioning

  5. Pavlovian-instrumental transfer - Wikipedia

    en.wikipedia.org/.../Pavlovian-instrumental_transfer

    Pavlovian-instrumental transfer (PIT) is a psychological phenomenon that occurs when a conditioned stimulus (CS, also known as a "cue") that has been associated with rewarding or aversive stimuli via classical conditioning alters motivational salience and operant behavior.

  6. Reward system - Wikipedia

    en.wikipedia.org/wiki/Reward_system

    The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy).

  7. Oddball paradigm - Wikipedia

    en.wikipedia.org/wiki/Oddball_paradigm

    The oddball paradigm relies on the brain's sensitivity to rare deviant stimuli presented pseudo-randomly in a series of repeated standard stimuli. The oddball paradigm has a wide selection of stimulus types, including stimuli such as sound duration, frequency, intensity, phonetic features, complex music, or speech sequences.

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  9. Wikipedia : School and university projects/Psyc3330 w12 ...

    en.wikipedia.org/wiki/Wikipedia:School_and...

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