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  2. Undefined behavior - Wikipedia

    en.wikipedia.org/wiki/Undefined_behavior

    In C/C++ bitwise shifting a value by a number of bits which is either a negative number or is greater than or equal to the total number of bits in this value results in undefined behavior. The safest way (regardless of compiler vendor) is to always keep the number of bits to shift (the right operand of the << and >> bitwise operators ) within ...

  3. Unspecified behavior - Wikipedia

    en.wikipedia.org/wiki/Unspecified_behavior

    In the C and C++ languages, such non-portable constructs are generally grouped into three categories: Implementation-defined, unspecified, and undefined behavior. [3] The exact definition of unspecified behavior varies. In C++, it is defined as "behavior, for a well-formed program construct and correct data, that depends on the implementation."

  4. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    Differences between C and C++ linkage and calling conventions can also have subtle implications for code that uses function pointers. Some compilers will produce non-working code if a function pointer declared extern "C" points to a C++ function that is not declared extern "C". [22] For example, the following code:

  5. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  6. Downcasting - Wikipedia

    en.wikipedia.org/wiki/Downcasting

    In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.

  7. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    C++ generally prohibits forward references, but they are allowed in the special case of class members. Since the member function accessor cannot be compiled until the compiler knows the type of the member variable myValue , it is the compiler's responsibility to remember the definition of accessor until it sees myValue 's declaration.

  8. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    A basic example is in the argv argument to the main function in C (and C++), which is given in the prototype as char **argv—this is because the variable argv itself is a pointer to an array of strings (an array of arrays), so *argv is a pointer to the 0th string (by convention the name of the program), and **argv is the 0th character of the ...

  9. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In C and C++, constructs such as pointer type conversion and union — C++ adds reference type conversion and reinterpret_cast to this list — are provided in order to permit many kinds of type punning, although some kinds are not actually supported by the standard language.