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Akinator is a video game developed by the French company Elokence. During gameplay, it attempts to determine what fictional or real-life character, object, or animal the player is thinking of by asking a series of questions (similar to the game Twenty Questions). The system learns the best questions to ask through experience from past players.
The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. [3] The 20Q AI uses an artificial neural network to pick the questions and to ...
Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.
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Video games about Jinn (genies), supernatural creatures in early pre-Islamic Arabian and later Islamic mythology and theology. Subcategories This category has the following 2 subcategories, out of 2 total.
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The two pencil game involves crossing two pens or pencils to create a grid (with sectors labelled "yes" and "no") and then asking questions to a "supernatural entity" named "Charlie." The upper pencil is then expected to rotate to indicate the answer to such questions. The first question everyone asks by speaking into the pencils is "can we play?"
Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yes–no questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people.