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  2. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    Square root. Notation for the (principal) square root of x. For example, √ 25 = 5, since 25 = 5 ⋅ 5, or 52 (5 squared). In mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. [1] For example, 4 and −4 are square roots of 16 ...

  3. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  4. Histogram - Wikipedia

    en.wikipedia.org/wiki/Histogram

    Pearson himself noted in 1895 that although the term "histogram" was new, the type of graph it designates was "a common form of graphical representation". [5] In fact the technique of using a bar graph to represent statistical measurements was devised by the Scottish economist, William Playfair, in his Commercial and political atlas (1786). [4]

  5. Graph paper - Wikipedia

    en.wikipedia.org/wiki/Graph_paper

    Isometric graph paper or 3D graph paper is a triangular graph paper which uses a series of three guidelines forming a 60° grid of small triangles. The triangles are arranged in groups of six to make hexagons. The name suggests the use for isometric views or pseudo-three-dimensional views. Among other functions, they can be used in the design ...

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Fast inverse square root, sometimes referred to as Fast InvSqrt () or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in IEEE 754 floating-point format. The algorithm is best known for its implementation in 1999 in Quake III ...

  7. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    Euclidean distance. In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance. These names come from the ancient Greek ...

  8. Tetration - Wikipedia

    en.wikipedia.org/wiki/Tetration

    The function also illustrates the reflective nature of the root and logarithm functions as the equation below only holds true when = (): x y = log y ⁡ x {\displaystyle {\sqrt[{y}]{x}}=\log _{y}x} Like square roots , the square super-root of x may not have a single solution.

  9. Calculator - Wikipedia

    en.wikipedia.org/wiki/Calculator

    It is the first calculator in the world which includes the square root function. Later that same year were released the ELKA 22 (with a luminescent display) [22] [24] [25] and the ELKA 25, with an built-in printer. Several other models were developed until the first pocket model, the ELKA 101, was released in 1974.