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  2. Category:Video games set in Illinois - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Watch Dogs (video game) Categories: Illinois in fiction. Video games set in the United States by state. Works set in Illinois.

  3. GameCrazy - Wikipedia

    en.wikipedia.org/wiki/GameCrazy

    Website. gamecrazy.com. GameCrazy was a video game retailer based in Wilsonville, Oregon. It was a subsidiary of Movie Gallery. The stores were often, but not always, located adjacent to Hollywood Video rental stores. GameCrazy and its parent company, Movie Gallery, filed for bankruptcy in May 2010. [1]

  4. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    East Bay Times. April 28, 2008. Archived from the original on March 31, 2024. Retrieved March 31, 2024. ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report". GamesIndustry.biz.

  5. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    v. t. e. In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network ...

  6. GameStop - Wikipedia

    en.wikipedia.org/wiki/GameStop

    In 2007, GameStop acquired Rhino Video Games, who operated 70 video game stores throughout the Southeastern United States, from Blockbuster for an undisclosed amount. [26] [27] In April 2008, GameStop acquired Free Record Shop's 49 Norwegian stores. [28] In October 2008, GameStop acquired Micromania, a French video-game retailer, for $700 million.

  7. List of video game publishers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_publishers

    video game developer; acquired by Davidson & Associates in 1994, renamed from Silicon & Synapse; acquired by CUC International in 1996, which merged into Cendant in 1997 and was sold to Havas in 1998; acquired by Vivendi and become part of Vivendi Games group in 1998 merged into Activision Blizzard in 2008. Blue Ribbon. Doncaster, United Kingdom.

  8. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Video game culture or gaming culture is a worldwide new media subculture formed by video game hobbyists. As video games have exponentially increased in sophistication, accessibility and popularity over time, they have had a significant influence on popular culture, particularly among adolescents and young adults.

  9. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    Video game livestreaming. The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US -based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.