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This article covers computer software designed to solve, or assist people in creating or solving, chess problems – puzzles in which pieces are laid out as in a game of chess, and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the problemist to find a solution to the posed situation, within the rules of chess, rather than to ...
An enemy pawn or a piece other than a knight is used to restrict the enemy king's movement. It is a type of Anderssen's mate and closely resembles Mayet's mate. The checkmate was named after its implementation by Paul Morphy in 1858 at a game at the Paris opera against Duke Karl of Brunswick and Count Isouard; see Opera game.
Puzzle 1: Black to play and win. The solution is 1...Qf2!, attacking the f1-rook; 2.Rxf2 would incur a back-rank checkmate after 2...Rd1+. If 2.Rg1, 2...Bc5 sets up a battery targetting g1, where White can stop checkmate only by moving the c1-bishop to connect rooks. Since the only two squares available to the bishop are controlled by the black ...
A chess problem, also called a chess composition, is a puzzle created by the composer using chess pieces on a chessboard, which presents the solver with a particular task.. For instance, a position may be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defen
Philidor's mate, also known as Philidor's legacy, is a checkmating pattern that ends in smothered mate. This method involves checking with the knight forcing the king out of the corner of the board, moving the knight away to deliver a double check from the queen and knight, sacrificing the queen to force the rook next to the king, and mating with the knight.
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Two major pieces (queens or rooks) can easily force checkmate on the edge of the board using a technique known as the ladder checkmate. [17] The process is to put the two pieces on adjacent ranks or files and force the king to the side of the board by using one piece to check the king and the other to cut it off from going up the board. [18]
For example, White might play 2.Bc4. In all variations, the basic idea is the same: the queen and bishop combine in a simple mating attack, occurring on f7 for White or on f2 for Black. Scholar's mate is sometimes referred to as the four-move checkmate, although there are other ways for checkmate to occur in four moves.