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Deep Space: Operation Copernicus; Delta Squadron (video game) Descent (video game) Descent II; Descent 3; Descent: FreeSpace – Silent Threat; Descent: FreeSpace – The Great War; Dreadnought (video game)
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others.It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology.
A baseball simulation Computer Bismarck: 1980: AppII, TRS80 A World War II simulation of the Bismarck Chase: Computer Conflict: 1980: AppII A computer wargame consisting of two imaginary scenarios taking place in Russia during the Cold War. Computer Quarterback: 1981: AppII, ATR, C64 An American football simulation game. Conflict: Korea the ...
This genre of computer and video game simulates trading and combat in outer space; as exemplified by Elite. They are often arcade-like in mechanics, as opposed to pure space flight simulators . Subcategories
Early attempts at 3D space simulation date back as far as 1974's Spasim, an online multi-player space simulator in which players attempt to destroy each other's ships. The earliest known space trader dates to 1974's Star Trader , a game where the entire interface was text-only and included a star map with multiple ports buying and selling 6 ...
Descent: FreeSpace – The Great War, known as Conflict: FreeSpace – The Great War in Europe, is a 1998 space combat simulation IBM PC compatible computer game developed by Volition, when it was split off from Parallax Software, and published by Interplay Productions.
Space War 2000 is an unreleased first-person space combat simulation video game developed and originally planned to be published by Atari Corporation on a scheduled November 1995 release date exclusively for the Atari Jaguar. It is an update by Robert Zdybel of Ian Shepard's 1978 Atari 2600 game Space War. [2]