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  2. Cognitively Guided Instruction - Wikipedia

    en.wikipedia.org/wiki/Cognitively_Guided_Instruction

    Cognitively Guided Instruction is "a professional development program based on an integrated program of research on (a) the development of students' mathematical thinking; (b) instruction that influences that development; (c) teachers' knowledge and beliefs that influence their instructional practice; and (d) the way that teachers' knowledge, beliefs, and practices are influenced by their ...

  3. List of mathematical shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_shapes

    Table of Shapes Section Sub-Section Sup-Section Name Algebraic Curves ¿ Curves ¿ Curves: Cubic Plane Curve: Quartic Plane Curve: Rational Curves: Degree 2: Conic Section(s) Unit Circle: Unit Hyperbola: Degree 3: Folium of Descartes: Cissoid of Diocles: Conchoid of de Sluze: Right Strophoid: Semicubical Parabola: Serpentine Curve: Trident ...

  4. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions. The main example of a supposer is the Geometric Supposer, which does not have draggable objects, but allows students to study pre-defined shapes. Nearly all of the following programs are DGEs.

  5. Van Hiele model - Wikipedia

    en.wikipedia.org/wiki/Van_Hiele_model

    A shape is a circle because it looks like a sun; a shape is a rectangle because it looks like a door or a box; and so on. A square seems to be a different sort of shape than a rectangle, and a rhombus does not look like other parallelograms, so these shapes are classified completely separately in the child’s mind.

  6. Mathematical visualization - Wikipedia

    en.wikipedia.org/wiki/Mathematical_visualization

    The Mandelbrot set, one of the most famous examples of mathematical visualization.. Mathematical phenomena can be understood and explored via visualization.Classically, this consisted of two-dimensional drawings or building three-dimensional models (particularly plaster models in the 19th and early 20th century).

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D modeling – the process of forming a computer model of an object's shape Layout and CGI animation – the placement and movement of objects (models, lights etc.) within a scene 3D rendering – the computer calculations that, based on light placement, surface types, and other qualities, generate (rasterize the scene into) an image

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