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  2. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is a type of divide-and-conquer algorithm for sorting an array, based on a partitioning routine; the details of this partitioning can vary somewhat, so that quicksort is really a family of closely related algorithms. Applied to a range of at least two elements, partitioning produces a division into two consecutive non empty sub-ranges ...

  3. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    One modern approach in academic theory to bridge the gap between worst-case and average-case analysis is called smoothed analysis. When analyzing algorithms which often take a small time to complete, but periodically require a much larger time, amortized analysis can be used to determine the worst-case running time over a (possibly infinite ...

  4. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide-and-conquer algorithms, data structures such as heaps and binary trees, randomized algorithms, best, worst and average ...

  5. Analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_algorithms

    In computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms—the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity ) or the ...

  6. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    Quickselect uses the same overall approach as quicksort, choosing one element as a pivot and partitioning the data in two based on the pivot, accordingly as less than or greater than the pivot. However, instead of recursing into both sides, as in quicksort, quickselect only recurses into one side – the side with the element it is searching for.

  7. Average-case complexity - Wikipedia

    en.wikipedia.org/wiki/Average-case_complexity

    Third, average-case complexity allows discriminating the most efficient algorithm in practice among algorithms of equivalent best case complexity (for instance Quicksort). Average-case analysis requires a notion of an "average" input to an algorithm, which leads to the problem of devising a probability distribution over inputs.

  8. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort, merge sort), multiplying large numbers (e.g., the Karatsuba algorithm), finding the closest pair of points, syntactic analysis (e.g., top-down parsers), and computing the discrete Fourier transform . [1]

  9. Merge sort - Wikipedia

    en.wikipedia.org/wiki/Merge_sort

    Merge sort is more efficient than quicksort for some types of lists if the data to be sorted can only be efficiently accessed sequentially, and is thus popular in languages such as Lisp, where sequentially accessed data structures are very common. Unlike some (efficient) implementations of quicksort, merge sort is a stable sort.