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Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions.
On May 3, 2022, Blizzard announced a new Warcraft free-to-play mobile game called Warcraft Arclight Rumble. [20] In 2022, Blizzard and NetEase cancelled an unannounced World of Warcraft mobile spin-off game. [21] On November 3, 2023, Blizzard released the free-to-play mobile tower defense and action strategy game Warcraft Rumble. [22]
July 3, 2002 [20] Release years by system: 2002 – Windows, Mac OS [20] Notes: Real-time strategy game; Self-published by Blizzard [20] Part of the Warcraft series; One expansion pack, The Frozen Throne (2003), developed and published by Blizzard [55] Warcraft III Battle Chest (2003) includes the original game and The Frozen Throne [56]
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As with Warcraft II and StarCraft, Blizzard included a free World Editor in the game that allows players to create custom scenarios or maps for the game, which can be played online with other players through Battle.net. Warcraft III also featured powerful hero units that leveled up and could equip items to boost their abilities, and the World ...
The Dota series began in 2003 with Defense of the Ancients (DotA)—a mod for Blizzard Entertainment's Warcraft III: Reign of Chaos—created by the pseudonymous designer "Eul". [41] An expansion pack for Warcraft III, The Frozen Throne, was released later that year; a series of Defense of the Ancients clone mods for the new game competed for ...
The internal scripting language of Warcraft III, JASS, is joined by Lua, commonly used in scripting and custom content for other games, and for Blizzard's World of Warcraft. Lua is intended to make custom content creation easier and to expand it. [3] Blizzard has said they intend to make the editor more powerful. [2] Other changes such as ...
He is the former chief creative officer at Blizzard Entertainment, [1] resigning on July 3, 2014. [2] Previously he was the Executive Vice President of game design at Blizzard Entertainment, and prior to that the lead designer of World of Warcraft. In 2006, he was named by Time Magazine as one of the 100 most influential people in the world. [3]