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SIE announced the rebranding of the division to PlayStation Studios in May 2020 as part of the introduction of the PlayStation 5, which was released later that year. PlayStation Studios serves as the publishing brand for Sony's first-party development studios, as well as for games developed by studios brought in by Sony in work-for-hire situations.
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PlayStation: 2000: Studio 33: PAL only Disney's Aladdin in Nasira's Revenge: PlayStation: 2000: Argonaut Games: Co-published with Disney Interactive in PAL and North America only Disney's Story Studio: Mulan: PlayStation: 2000: Media Station Co-published with Disney Interactive in PAL only Disney's The Emperor's New Groove: PlayStation: 2000 ...
The studio was not directly involved in the creation of Sly Cooper: Thieves in Time (2013), which was developed externally by Sanzaru Games. [9] Sanzaru previously collaborated with Sucker Punch on The Sly Collection for the PlayStation 3 and PlayStation Vita .
Other Sony entertainment umbrellas are Sony Interactive Entertainment and their PlayStation Studios, which have a presence on numerous platforms. Across all of Sony's electronics and the PlayStation brand, and is extremely diversified across Apple iOS , Android , Microsoft Windows , Nintendo Switch , Steam , and Xbox .
London Studio was established in 2002 following the merger of SCE Studio Camden (formerly a subsidiary of Psygnosis) and Team Soho, the developer behind The Getaway. [2] As London Studio, the studio developed the SingStar series, which became extremely popular and helped broaden the appeal of the PlayStation 2 beyond the typical demographics of young male gamers.
The PlayStation Mobile (formerly PlayStation Suite) is a software framework that will be used to provide downloadable PlayStation content to devices running Android 2.3 and above as well as the PlayStation Vita. The framework will be cross-platform and cross-device, which is what Sony calls "hardware-neutral".
Shuhei Yoshida (吉田 修平, Yoshida Shuhei, born February 11, 1964) is a Japanese businessman and gaming industry veteran. He was the President of SIE Worldwide Studios for Sony Interactive Entertainment from 2008 to 2019, before moving onto other SIE-related projects.