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GIF was one of the first two image formats commonly used on Web sites, the other being the black-and-white XBM. [5] In September 1995 Netscape Navigator 2.0 added the ability for animated GIFs to loop. While GIF was developed by CompuServe, it used the Lempel–Ziv–Welch (LZW) lossless data compression algorithm patented by Unisys in 1985.
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With the availability of large amounts of DNA data, matching of nucleotide sequences has become an important application. [1] Approximate matching is also used in spam filtering. [5] Record linkage is a common application where records from two disparate databases are matched. String matching cannot be used for most binary data, such as images ...
In visual effects, match moving is a technique that allows the insertion of 2D elements, other live action elements or CG computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot. It also allows for the removal of live action elements from the live action shot.
Celebrity Deathmatch is an adult stop-motion claymated series created by Eric Fogel and produced by John Worth Lynn Jr. for MTV. [2] A parody of sports entertainment programs, Celebrity Deathmatch depicted various celebrities engaging in highly stylized professional wrestling matches.
Template matching [1] is a technique in digital image processing for finding small parts of an image which match a template image. It can be used for quality control in manufacturing, [ 2 ] navigation of mobile robots , [ 3 ] or edge detection in images.
In image processing, histogram matching or histogram specification is the transformation of an image so that its histogram matches a specified histogram. [1] The well-known histogram equalization method is a special case in which the specified histogram is uniformly distributed .
3-dimensional matchings. (a) Input T. (b)–(c) Solutions. In the mathematical discipline of graph theory, a 3-dimensional matching is a generalization of bipartite matching (also known as 2-dimensional matching) to 3-partite hypergraphs, which consist of hyperedges each of which contains 3 vertices (instead of edges containing 2 vertices in a usual graph).