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Max Payne 3 is a 2012 third-person shooter game developed and published by Rockstar Games.The game was first released for PlayStation 3 and Xbox 360 on May 15, 2012; a Windows port was released on May 29, followed by an OS X port on June 20, 2013. [3]
Since the release of Max Payne 3, the engine supports DirectX 11 and stereoscopic 3D rendering for personal computers. [20] Max Payne 3 also marked the first time in which RAGE was capable of rendering the same 720p resolution on a game, both on PlayStation 3 and Xbox 360. [15]
Max Payne: Remedy Entertainment: WIN, PS2, Xbox, OSX, GBA, iOS, Android, PS4 2001-07-24 Max Payne 2: The Fall of Max Payne: Remedy Entertainment: WIN, Xbox, PS2 2003-10-14 Max Payne 3: Rockstar Games: WIN, PS3, X360, OSX 2012-05-15 Mercenaries: Playground of Destruction: Pandemic Studios: PS2, Xbox 2005-01-11 Mercenaries 2: World in Flames ...
The first two installments were written by Sam Lake, while Max Payne 3 was primarily written by Rockstar Games' Dan Houser. The first game in the series, Max Payne , was released for Windows in 2001 and for PlayStation 2 , Xbox , and Apple Macintosh in 2002; a different version of the game was released for the Game Boy Advance in 2003.
Rockstar Games announced Max Payne 3 in March 2009, expecting to release it later that year. [40] According to Dan Houser, the creative director, a new Max Payne game was chosen over a Bully sequel due to having what he described as "limited bandwidth and limited studios, and more games to make than we've started". [41]
Max Payne is a 2001 third-person shooter game developed by Remedy Entertainment.It was originally released for Windows by Gathering of Developers in July 2001, and was later ported by Rockstar Games to the PlayStation 2 and Xbox in December 2001, and by MacSoft and Feral Interactive to Mac OS X in July 2002. [4]
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