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  2. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Hardware-accelerated GPU scheduling: masked as an additional option in the system settings, when enabled offloads high-frequency tasks to a dedicated GPU-based scheduling processor, reducing CPU scheduling overhead. Requires ad-hoc hardware and driver support. [61] Sampler Feedback, allowing a finer tune of the resources usage in a scene. [62]

  3. Machine-check exception - Wikipedia

    en.wikipedia.org/wiki/Machine-check_exception

    With most mass-market personal computers, an MCE indicates faulty or misconfigured hardware. The nature and causes of MCEs can vary by architecture and generation of system. In some designs, an MCE is always an unrecoverable error, that halts the machine, requiring a reboot .

  4. Timeout Detection and Recovery - Wikipedia

    en.wikipedia.org/wiki/Timeout_Detection_and_Recovery

    Timeout Detection and Recovery or TDR is a feature of the Windows operating system (OS) introduced in Windows Vista.It detects response problems from a graphics card (GPU), and if a timeout occurs, the OS will attempt a card reset to recover a functional and responsive desktop environment.

  5. Hardware acceleration - Wikipedia

    en.wikipedia.org/wiki/Hardware_acceleration

    Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix ...

  6. Direct Rendering Manager - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering_Manager

    The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    Nvidia started enabling PhysX hardware acceleration on its line of GeForce graphics cards [7] and eventually dropped support for Ageia PPUs. [ 8 ] PhysX SDK 3.0 was released in May 2011 and represented a significant rewrite of the SDK, bringing improvements such as more efficient multithreading and a unified code base for all supported platforms.

  8. Windows Hardware Error Architecture - Wikipedia

    en.wikipedia.org/wiki/Windows_Hardware_Error...

    WHEA "builds on the PCI Express Advanced Reporting to provide more detailed information about system errors and a common reporting structure." [4] WHEA allows third-party software to interact with the operating system and react to certain hardware events.

  9. Intel GMA - Wikipedia

    en.wikipedia.org/wiki/Intel_GMA

    The Solaris open-source community developers provide additional driver support for Intel HD Graphics 4000/2500 graphic-based chipsets (aka Ivy Bridge), OpenGL 3.0/GLSL 1.30, and the new libva/va-api library enabling hardware accelerated video decode for the prevailing coding standards today (MPEG-2, MPEG-4 ASP/H.263, MPEG-4 AVC/H.264, and VC-1 ...