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The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
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Xbox 360 Achievements has posted the 50 achievements (worth a total of 1000 points) for Irrational Games' BioShock Infinite. After reading through them, I must say that the game really stresses ...
These Xbox Live Arcade games also contain achievements and online leaderboards. The second set of games are only available on the disc, and include 22 Namco arcade games from the 1970s and 1980s as well as three "Arrangement" remakes of Pac-Man, Galaga (1981), and Dig Dug (1982). [2]
TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.
Initially, retail Xbox 360 games offered up to 1,000G spread over a variable number of Achievements, while each Xbox Live Arcade title contained 12 Achievements totaling 200G. On February 1, 2007, Microsoft announced on their Gamerscore Blog some new policies that developers must follow related to Gamerscore and Achievements in future releases ...
TechRadar deemed the Xbox 360 as the most influential game system through its emphasis of digital media distribution, Xbox Live online gaming service, and game achievement feature. [25] During the console's lifetime, the Xbox brand has grown from gaming-only to encompassing all multimedia, turning it into a hub for "living-room computing ...
The game also implements PlayStation 3 Trophies, while Xbox 360 Achievements are represented as trophies in-game. [5] The Wii, PlayStation 2, and PlayStation Portable versions are not as fully featured as on the primary platforms, but have their own platform-specific features.