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Spike Chunsoft Co., Ltd. [a] is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games.The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012.
Pokémon Mystery Dungeon: Gates to Infinity: Spike Chunsoft: Modern, fantasy: 3DS: Part of Chunsoft's Mystery Dungeon series. 2012: 2015: Pixel Dungeon: Oleg Dolya: Fantasy: DROI, iOS Top-down, 2D, turn-based, open-source action-strategy roguelike with pixel art graphics, 26 dungeon levels, 4 classes, 5 areas, 5 bosses, and the goal of ...
Mystery Dungeon, known in Japan as Fushigi no Dungeon, [a] is a series of roguelike role-playing video games. Most were developed by Chunsoft , now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permission.
Tears of the Kingdom features several dungeons that contain puzzles and bosses, similar to previous entries in the Zelda franchise. [2] [5] There are four main dungeons - the Water Temple, Wind Temple, Fire Temple, and Lightning Temple - and three mini-dungeons - the Spirit Temple, Hyrule Castle, and Gloom's Approach. [6] [3]
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
The Detroit Lions have a seemingly endless bucket of trick plays to pick from. Earlier this season, they ran a hook-and-ladder play to Penei Sewell, their fantastic 335-pound left tackle.
Fruitcake. Step one of a fruitcake is soaking pounds of dried fruit until it's plump and filled with bourbon. That takes up to 12 hours. Step two is simple: making and baking the loaves.
Up until 1987, a number of games inspired by Dungeons & Dragons had appeared, such as the Wizardry and Ultima series, but these were not licensed from TSR. TSR considered making their own video games and passed on the idea, and instead announced in 1987 that it was looking for a game development partner to make officially-licensed games.