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  2. Formula One video games - Wikipedia

    en.wikipedia.org/wiki/Formula_One_video_games

    The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game , [ 1 ] but it was an electro-mechanical game, rather than an ...

  3. Gran Turismo 7 - Wikipedia

    en.wikipedia.org/wiki/Gran_Turismo_7

    Gran Turismo 7 features the return of the single player campaign, GT Simulation Mode. [4] [5] Other returning features are the return of traditional racing tracks and vehicles, Special Events, Championships, Driving School, Tuning Parts Shop, Used Cars dealership, and GT Auto while still retaining the new GT Sport Mode, Brand Central, and Discover (now labelled Showcase) that were introduced ...

  4. Vehicle simulation game - Wikipedia

    en.wikipedia.org/wiki/Vehicle_simulation_game

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles.

  5. Category:Vehicle simulation games - Wikipedia

    en.wikipedia.org/wiki/Category:Vehicle...

    Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.

  6. Gran Turismo (series) - Wikipedia

    en.wikipedia.org/wiki/Gran_Turismo_(series)

    Gran Turismo [a] [b] (GT) is a series of sim racing video games developed by Polyphony Digital. [7] Released for PlayStation systems, Gran Turismo games are intended to emulate the appearance and performance of a large selection of vehicles, most of which are licensed reproductions of real-world automobiles.

  7. Automation (video game) - Wikipedia

    en.wikipedia.org/wiki/Automation_(video_game)

    The game, currently still in early access, allows for the design, creation, testing, and sale of various vehicle platforms and drivetrains. More features will become available closer to the official release date. There are three components to the game: engine design, car design, and a tycoon simulator. The engine design component was released ...

  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  9. Detroit (video game) - Wikipedia

    en.wikipedia.org/wiki/Detroit_(video_game)

    Detroit is a turn-based business simulation game that puts one in charge of a fledgling automobile company starting in 1908 (the year the Ford Model T was introduced). The player is responsible for the financing, research and development, design, testing, production, and marketing of automobile product lines.