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[[Category:Video game character templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game character templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Media in category "Video game character lead images" The following 200 files are in this category, out of 252 total. (previous page) 0–9. File:2B Nier Automata.png ...
To place a file in this category, add the tag {{Non-free poster|Fair use images of video game posters}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page. If this category is very large, please consider placing your file in a new or existing subcategory.
To place a file in this category, add the tag {{Non-free character|Video game character artwork}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page. If this category is very large, please consider placing your file in a new or existing subcategory.
[[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Creates an infobox for a fictional character of any type. Template parameters [Edit template data] This template prefers block formatting of parameters. Parameter Description Type Status Name name Character name to display in top header (default = PAGENAME). String optional Series series Name of the series in which the character appears. String optional Franchise franchise Name of the ...
A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.
The first video games to include a representation of the player were Basketball (1974) which represented players as humans, [24] [25] and Maze War (1974) which represented players as eyeballs. [26] In some games, the player's representation is fixed, however many games offer a basic character model, or template, and then allow customization of ...
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