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  2. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human , a humanoid, an animal , a legendary creature or character, etc. Due to its subject and output type, it is also related to many other ...

  3. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars. Because the motion of CG characters is derived from the ...

  4. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.

  5. 3D Face Morphable Model - Wikipedia

    en.wikipedia.org/wiki/3D_Face_Morphable_Model

    The generation of new faces is based on a pre-existing database of example faces acquired through a 3D scanning procedure. All these faces are in dense point-to-point correspondence, which enables the generation of a new realistic face (morph) by combining the acquired faces. A new 3D face can be inferred from one or multiple existing images of ...

  6. Anim8or - Wikipedia

    en.wikipedia.org/wiki/Anim8or

    Anim8or's latest stable version, 1.0, was released to the public on May 29, 2017 and includes an updated user interface, more modeling and animation tools, and STL support for 3D printing. Anim8or's mascot is a simple red robin, aptly named as Robin, that most users learn to model and animate in Anim8or's "A Simple Walk Tutorial".

  7. Facial Action Coding System - Wikipedia

    en.wikipedia.org/wiki/Facial_Action_Coding_System

    FACS coding is also used extensively in computer animation, in particular for computer facial animation, with facial expressions being expressed as vector graphics of AUs. [24] FACS vectors are used as weights for blend shapes corresponding to each AU, with the resulting face mesh then being used to render the finished face.

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    mail.aol.com

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  9. Alice (software) - Wikipedia

    en.wikipedia.org/wiki/Alice_(software)

    "Carroll was a mathematician, novelist, and photographer. Most important, he could do intellectually difficult things but also realized the most powerful thing was to be able to communicate clearly and in an entertaining way. This inspires our efforts to make something as complex as computer programming easy and fun."