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  2. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    In computing, a pointer or mouse pointer (as part of a personal computer WIMP style of interaction) [10] [11] [12] is a symbol or graphical image on the computer monitor or other display device that echoes movements of the pointing device, commonly a mouse, touchpad, or stylus pen. It signals the point where actions of the user take place.

  3. Pointing device gesture - Wikipedia

    en.wikipedia.org/wiki/Pointing_device_gesture

    The mouse gesture for "back" in Opera – the user holds down the right mouse button, moves the mouse left, and releases the right mouse button.. In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly.

  4. Mouse button - Wikipedia

    en.wikipedia.org/wiki/Mouse_button

    A mouse click is the action of pressing (i.e. 'clicking', an onomatopoeia) a button to trigger an action, usually in the context of a graphical user interface (GUI). “Clicking” an onscreen button is accomplished by pressing on the real mouse button while the pointer is placed over the onscreen button's icon.

  5. Mouse keys - Wikipedia

    en.wikipedia.org/wiki/Mouse_keys

    Mouse keys is a feature of some graphical user interfaces that uses the keyboard (especially numeric keypad) as a pointing device (usually replacing a mouse). Its roots lie in the earliest days of visual editors when line and column navigation was controlled with arrow keys .

  6. Free look - Wikipedia

    en.wikipedia.org/wiki/Free_look

    Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.

  7. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  8. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    A computer mouse with the most common features: two buttons (left and right) and a scroll wheel (which can also function as a button when pressed inwards) A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface

  9. Magic Mouse - Wikipedia

    en.wikipedia.org/wiki/Magic_Mouse

    The first-generation Magic Mouse was released on October 20, 2009, and introduced multi-touch functionality to a computer mouse. [1] [2] Taking after the iPhone, iPod Touch, and multi-touch MacBook trackpads, the Magic Mouse allows the use of multi-touch gestures and inertia scrolling across the surface of the mouse, designed for use with macOS.